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Following concerns that WoW Classic players were exploiting the game’s layering system, Blizzard has rolled out a hotfix. The update, which was issued yesterday, now introduces a cooldown preventing players from repeatedly hopping between layers. In a forum post, community manager Kaivax told players that the hotfix, which went live following yesterday’s realm restarts in the Americas and Oceania (other regions are set to follow soon), would “prevent layer-hopping, without impacting those who simply wish to play with their friends.”

Layering is a technique deriving from Sharding which is implemented on World of Warcraft servers by Blizzard. In essence, each server is comprised of several layers. Each layer contains the entirety of the world in WoW. When a character is created, it is automatically assigned to one of these layers and is not able to leave it unless Blizzard deactivates the entire Layering system. Furthermore,You can buy cheap World of Warcraft Classic Boosting at rvgm.com by using the code “RVGM” for a 3% discount.

It employs the use of several smaller servers inside a larger server to reduce lag, issues pertaining to creature respawns, etc. This system is different from Sharding, as the latter only requires the use of layers for small sections of the map instead of the entire world being layered. Players can leave layers by joining groups (effectively Realm Hopping).

Blizzard developer Pazorax doesn’t seem to think it’s all that worrisome, though. They said in their forum post that the layering abuse issue “is a much smaller problem than some people are claiming.” “We’ve been closely monitoring the effect layering is having on economies and other aspects of the game, and many of the stories we see posted are wildly inaccurate,” Pazorax said. The post goes on to explain that some of the ways people are claiming layering is being abused are just plain impossible. “Rest assured that there are not people running around with banks full of (Thorium) Arcane Crystals or Black Lotus,” Pazorax said.

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